Terminology

Games like this have alot of terminology. This article will hopefully clear up some terms you might see thrown around. The list may be updated later on.
 * Raid: Attacking someplace to steal artifacts and kill opposition.
 * Siege: Attacking someplace to capture it.
 * Megabeast: Games strongest creatures including Rocs, Dragons, Titans, Forgotten beasts, Hydras, Bronze collosi. There are creatures stronger then them though but those will be covered later.
 * HFS: These are the truly strongest creatures angels and demons they are highly randomized and are quite powerfull.
 * FB:Forgotten beast Theyre highly randomized and found in caverns theyre surface dwelling counterparts are titans.
 * DF: Dwarf fortress the game dwarven was based off of.
 * Roc: Megabeast Giant birds a few times larger then elephants.
 * Intelligent wilderness creatures: Animal men they can join civilizations
 * Bronze collosi: Giant moving bronze statues which killing may progress the game.
 * Plump helmets:The most common food can be grown in every season.
 * Adamantine:Very strong metal but hard to process.
 * Scrolls: Pieces of paper which upon being read can cost a spell which can range from having little effect to having huge effect.
 * Turn:Its a season in the game.
 * Unit:A unit is 5 people and is a head on the map
 * Squad:a collection of 50 people or 10 units
 * Support:a collection of 25 people or 5 units
 * Night creatures:Werewolfs and vampires some people may turn into them after being bit by them or desecrating a temple or religious object.
 * Artifact: An extremely great item made by someone in a strange mood
 * Strange mood: A person may enter one once in a lifetime and create an artifact if theres no resources available theyll find them no matter what it takes even resorting to murder and will eventually die without any materials.